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Build Something - 3D Animation Finalists

(1 - 4 of 4)

Invisible Animation
With character animation, I wanted to create a superhero that could only exist in his own medium, the virtual world. I immediately thought of surface normals. I decided to use this aspect of the program to create a “virtually invisible man.” He is composed of facets, and when he wants to disappear he rotates his facets so that the surface normals face away from the vantage from which he want to be invisible.

Lauren Vasey (Tufts University)
Autodesk 3ds Max


Ox
I used materials from the 3ds Max library and two images from Google image library. One was the rivets bitmap I used on the ox's knees and chest, the other was a bitmap I used to highlight the stainless material on his legs and arms.

Joseph Pannoni (ITT Technical Institute)
Autodesk 3ds Max


Animation
A short 3d cartoon film.

Nayer Abu Soud (Birzeit University)
Autodesk Maya


Batman
I redesigned Batman. I wanted to make my character easily recognizable but still have a unique look and feel that I think came out pretty well.

Josh Richter (ITT Technical Institute)
Autodesk Maya