Comments
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(04-01-2010 - 03:52pm)
Hi Cheryl. You should have emailed me, I don't normally check comments. Nice to hear from you, let us know how / what you are doing with yourself now. As I remember, you were good at most things while here!
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(12-01-2009 - 12:32pm)
lol nice one mick lol!!!!!!!!!!!!!! i thot it was really good, just thot i would come on and see how you n Barry were getting on, so what you studying at the moment are you still doing your degree, i was always really pants at 3D Studio, i haven't used it in a while tho!!!!! but i learn fae the best lol Cheryl Sneddon
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(03-08-2009 - 10:42am)
I have attached the final animation and lighting / material test for comparison (3DS Max)
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(03-08-2009 - 10:24am)
Joseph, while working on an animated sequence, a designer goes through a number of stages. From storyboard and concept animation (the animation you see above is one of many low resolution animations designed to test camera paths quickly) to a full resolution render (this takes too long to render unless you already know the camera paths, lighting, materials etc will work).
Also, try not to pass judgment on other peoples work unless you can share some of your knowledge to help make it (or the person) better. Have a look at âHow to win friends and influence peopleâ by Dale Carnegie. You never know, there are now over 500 000 members on this excellent resource, and you might end up being interviewed by one of them when you leave school. Always leave a lasting impression (a good one).
Michael -
(03-24-2008 - 08:29am)
im in high school and i can do better then that





