Personal learning project I created last April.
Created the base mesh in 3ds max 2011. I retopologize, unwrap, baked it in 3ds max and finally textured it in photoshop and mudbox.
All of the screenshots are captured in 3ds max viewport.
I used shaderFX plugin for realtime shader.
Textures:
Diffuse: 2048 x 2048
Spec: 2048 x 2048
Emissive: 2048 x 2048
Normal: 2048 x 2048
Autodesk 3ds Max
Autodesk® 3ds Max® software provides a comprehensive 3D modeling, animation, rendering, and compositing solution for games, film, and motion graphics artists.
Autodesk 3ds Max Design
Autodesk® 3ds Max® Design software provides a comprehensive 3D modeling, animation, and rendering solution used by architects, designers, civil engineers, and visualization specialists.
Autodesk Maya
Autodesk® Maya® 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform.
Autodesk Mudbox
Autodesk® Mudbox® digital painting and digital sculpting software enables you to create production-ready 3D digital artwork.