Animation Academy New Modules
In the Environmental Storytelling module you will learn to model an environment inspired by a historical event and in the Game Creation you will use the Unity Game Development Tool to create a game using your 3D models. A character is included with an overview of the pipeline for production and you can use the Anatomy module to learn how to model and animate your own character.
You will learn how to create a 3D game with the assets you created
in the Environmental Storytelling Module. You will export your level and props directly to the Unity3D game engine in which you will create game play. Before you export your character to the game
engine you will learn how to apply first motion capture data to your
character for his/her in-game animations such as walking.
At the end of the project you will export you game as a
Ricky the Rat has been a part of Animation Academy for quite a while in the Library section you can find the Maya Fundamentals Storytelling and Design Module where you will learn about storytelling and design building Ricky’s hangout. In the Anatomy module in the main curriculum Level 2 you will learn to model, rig and animate Ricky. In Ricky 2.0 Superhero you will learn how fur and cloth work in Maya and turn Ricky into a